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%0 Conference Proceedings
%4 sid.inpe.br/sibgrapi/2015/07.28.14.39
%2 sid.inpe.br/sibgrapi/2015/07.28.14.39.16
%T Um compilador de BRDFs para geração de shaders em GLSL
%D 2015
%A Freire, Kellisson Felipe Silva,
%A Andrade, Beatriz Trinchão,
%@affiliation Universidade Federal de Sergipe
%@affiliation Universidade Federal de Sergipe
%E Vieira, Thales Miranda de Almeida,
%E Mello, Vinicius Moreira,
%B Conference on Graphics, Patterns and Images, 28 (SIBGRAPI)
%C Salvador, BA, Brazil
%8 26-29 Aug. 2015
%I Sociedade Brasileira de Computação
%J Porto Alegre
%S Proceedings
%K BRDFs, compilers, parsing, shaders, GLSL.
%X To implement shaders based on BRDF models can become a complex process, given the coverage of its definition. Similarly, it is hard to implement a renderer that accept such generic formulations of a BRDF. In this article, we propose a compiler that is able to generate BRDF-based shaders. For this, we use a Context-Free Grammar able to generate its formulations. This way, it is possible to create shaders basedon a BRDF only giving its mathematic formulation.
%@language pt
%3 Um compilador de BRDFs para geração de shadersem GLSL.pdf


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